Enchantment
Enchantment (1 Aura point)
Enchantment is the act of forming Runes which add an effect, or amplify an existing item, Person, etc. Enchantment was used in creating clockwork products, scholars teaming up with clockwork engineers to produce works of Magi-tech. Enchantment is broad in its abilities, but is also limited to what magic circles one has access to.
Enchantments come in many different forms, such as hardening the material of a tool, giving it elemental effects, allowing a horse to gallop at higher speeds, or even making a weak potion more potent. its potential in a support role is nearly endless, only as limited as its caster. Enchantments usually come in the shape of Runes or Glyphs etched into the item or tattooed/scarred onto a person.
Enchantment is a great support role and can be quite useful during combat, though this is dependent on how the user decides to bend and use the magic to their will. Its versatile, but not as versatile as Arcane, as it takes special skill to know how to use enchantment to its full extent.